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@@ -1,27 +1,37 @@
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1
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+import math
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1
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2
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2
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-class Turn:
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3
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+class Structure:
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4
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+ def __init__(self, res):
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5
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+ self.res = res
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3
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6
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4
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- def __init__(self, turn_type, res_num):
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7
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+class Turn(Structure):
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8
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+
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9
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+ def __init__(self, turn_type, res):
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5
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10
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self.turn_type = turn_type
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11
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+ Structure.res = res
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6
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12
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7
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-class Bridge:
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13
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+class Bridge(Structure):
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8
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14
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9
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15
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def __init__(self, bridge_type, res_num):
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10
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16
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self.bridge_type = bridge_type
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11
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self.res_num = res_num
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18
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+ Structure.res = res_num
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12
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19
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13
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-class Helix:
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20
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+class Helix(Structure):
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14
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21
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15
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- def __init__(self, residues):
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22
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+ def __init__(self, residues, res_num):
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16
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23
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self.residues = residues
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24
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+ self.res_num = res_num
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25
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+ Structure.res = res_num
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17
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26
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18
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27
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def get_turns(residues):
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19
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- turns = []
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28
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+ turns = {}
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20
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29
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for i,res in enumerate(residues):
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21
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30
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for j in range(3,6):
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22
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31
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if(i+j<len(residues)):
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23
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- if(res.h_bond(residues[i+j]<-0.5)):
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24
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- turns.append(Turn(j,i))
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32
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+ if(res.h_bond(residues[i+j])<-0.5):
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33
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+ print("TURN", i+1, i+j+1)
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34
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+ turns[i] = Turn(j,i)
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25
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35
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return(turns)
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26
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36
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27
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37
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def get_bridges(residues):
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@@ -101,6 +111,88 @@ def get_bridges(residues):
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101
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111
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return(False)
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102
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112
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103
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113
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def get_helix(residues, turns):
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104
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- for i in range(residues):
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105
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- for j in range(i+1,i+5):
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106
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- if
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114
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+ i = 1
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115
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+ helix = []
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116
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+ while i <= len(residues):
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117
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+ if(i in turns.keys() and i-1 in turns.keys()):
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118
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+ k = 0
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119
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+ temp_res = []
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120
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+ while(i+k in turns):
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121
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+ k+=1
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122
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+ temp_res.append(residues[i])
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123
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+ if(k>2):
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124
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+ print(k,"- HELIX at", i)
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125
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+ helix.append(Helix(temp_res,i))
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126
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+ i = i+k
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127
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+ else:
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128
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+ i+=1
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129
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+ return(helix)
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130
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+
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131
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+def get_bends(residues):
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132
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+ bends = {}
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133
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+ for i in range(2,len(residues)-2):
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134
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+ # print("angle",i,calculer_angles(residues[i-2].atoms["CA"].coords,
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135
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+ # residues[i].atoms["CA"].coords,
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136
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+ # residues[i+2].atoms["CA"].coords))
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137
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+
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138
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+ angle = vector_angles(vectors_substr(position_vector(residues[i].atoms["CA"].coords),
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139
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+ position_vector(residues[i-2].atoms["CA"].coords)),
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140
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+ vectors_substr(position_vector(residues[i+2].atoms["CA"].coords),
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141
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+ position_vector(residues[i].atoms["CA"].coords)))
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142
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+ if(angle>70):
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143
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+ print("angle", i+1, angle)
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144
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+ return(bends)
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145
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+
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146
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+def vecteur_deux_points (a, b):
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147
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+ xAB = b[0]-a[0]
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148
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+ yAB = b[1]-a[1]
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149
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+ zAB = b[2]-a[2]
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150
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+ coord_AB = [xAB,yAB,zAB]
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151
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+ return coord_AB
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152
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+
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153
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+def produit_scalaire (a, b, c):
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154
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+ coord_BA = vecteur_deux_points(b, a)
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155
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+ coord_BC = vecteur_deux_points(b, c)
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156
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+ dot_product = coord_BA[0]*coord_BC[0] + coord_BA[1]*coord_BC[1] + coord_BA[2]*coord_BC[2]
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157
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+ return dot_product
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158
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+
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159
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+
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160
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+def norme_vecteur (a,b):
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161
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+ vecteur = vecteur_deux_points(a,b)
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162
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+ norme = math.sqrt(vecteur[0]**2 + vecteur[1]**2 + vecteur[2]**2)
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163
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+ return norme
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164
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+
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165
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+def vector_norm(v):
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166
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+ norm = math.sqrt(v[0]**2 + v[1]**2 + v[2]**2)
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167
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+ return norm
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168
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+
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169
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+def dot_product(v1,v2):
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170
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+ dot_product = v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2]
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171
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+ return(dot_product)
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172
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+
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173
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+def position_vector(c):
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174
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+ vector = vecteur_deux_points([0,0,0],c)
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175
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+ return vector
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176
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+
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177
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+def vectors_substr(v1, v2):
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178
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+ return ([v2[0]-v1[0],
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179
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+ v2[1]-v1[1],
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180
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+ v2[2]-v1[2]])
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181
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+
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182
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+def vector_angles(v1,v2):
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183
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+ dot_prod = dot_product(v1,v2)
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184
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+ norm_v1 = vector_norm(v1)
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185
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+ norm_v2 = vector_norm(v2)
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186
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+ term = dot_prod/(abs(norm_v1)*abs(norm_v2))
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187
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+ rad_angle = math.acos(term)
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188
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+ deg_angle = rad_angle*(180/math.pi)
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189
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+ return deg_angle
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190
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+
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191
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+def calculer_angles (a,b,c):
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192
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+ dot_product_ABC = produit_scalaire(a,b,c)
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193
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+ norme_BA = norme_vecteur (b,a)
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194
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+ norme_BC = norme_vecteur (b,c)
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195
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+ terme = dot_product_ABC/(abs(norme_BA)*abs(norme_BC))
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196
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+ angle_radian = math.acos(terme)
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197
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+ angle_degre = angle_radian*(180/math.pi)
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198
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+ return angle_degre
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