Add bends discovery from position vectors
parent
4cd628fa50
commit
45f0eb8c93
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@ -16,7 +16,8 @@ class Atom:
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self.res_seq_nb = res_seq_nb
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self.coord_x = coordinates[0]
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self.coord_y = coordinates[1]
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self.coord_z = coordinates[2]
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self.coord_z = coordinates[2]
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self.coords = coordinates
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class Residue:
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def __init__(self, atoms_list):
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@ -14,5 +14,7 @@ else:
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#print(pdb_file.residues[2].h_bond(pdb_file.residues[40]))
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#print(get_turns(pdb_file.residues))
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#print(pdb_file.residues[27].h_bond(pdb_file.residues[28]))
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print(get_bridges(pdb_file.residues))
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#print(get_bridges(pdb_file.residues))
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turns = get_turns(pdb_file.residues)
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get_helix(pdb_file.residues, turns)
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get_bends(pdb_file.residues)
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114
src/structure.py
114
src/structure.py
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@ -1,27 +1,37 @@
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import math
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class Turn:
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class Structure:
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def __init__(self, res):
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self.res = res
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def __init__(self, turn_type, res_num):
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class Turn(Structure):
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def __init__(self, turn_type, res):
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self.turn_type = turn_type
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Structure.res = res
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class Bridge:
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class Bridge(Structure):
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def __init__(self, bridge_type, res_num):
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self.bridge_type = bridge_type
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self.res_num = res_num
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Structure.res = res_num
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class Helix:
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class Helix(Structure):
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def __init__(self, residues):
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def __init__(self, residues, res_num):
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self.residues = residues
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self.res_num = res_num
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Structure.res = res_num
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def get_turns(residues):
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turns = []
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turns = {}
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for i,res in enumerate(residues):
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for j in range(3,6):
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if(i+j<len(residues)):
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if(res.h_bond(residues[i+j]<-0.5)):
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turns.append(Turn(j,i))
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if(res.h_bond(residues[i+j])<-0.5):
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print("TURN", i+1, i+j+1)
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turns[i] = Turn(j,i)
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return(turns)
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def get_bridges(residues):
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@ -101,6 +111,88 @@ def get_bridges(residues):
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return(False)
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def get_helix(residues, turns):
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for i in range(residues):
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for j in range(i+1,i+5):
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if
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i = 1
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helix = []
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while i <= len(residues):
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if(i in turns.keys() and i-1 in turns.keys()):
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k = 0
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temp_res = []
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while(i+k in turns):
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k+=1
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temp_res.append(residues[i])
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if(k>2):
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print(k,"- HELIX at", i)
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helix.append(Helix(temp_res,i))
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i = i+k
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else:
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i+=1
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return(helix)
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def get_bends(residues):
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bends = {}
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for i in range(2,len(residues)-2):
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# print("angle",i,calculer_angles(residues[i-2].atoms["CA"].coords,
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# residues[i].atoms["CA"].coords,
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# residues[i+2].atoms["CA"].coords))
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angle = vector_angles(vectors_substr(position_vector(residues[i].atoms["CA"].coords),
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position_vector(residues[i-2].atoms["CA"].coords)),
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vectors_substr(position_vector(residues[i+2].atoms["CA"].coords),
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position_vector(residues[i].atoms["CA"].coords)))
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if(angle>70):
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print("angle", i+1, angle)
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return(bends)
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def vecteur_deux_points (a, b):
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xAB = b[0]-a[0]
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yAB = b[1]-a[1]
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zAB = b[2]-a[2]
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coord_AB = [xAB,yAB,zAB]
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return coord_AB
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def produit_scalaire (a, b, c):
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coord_BA = vecteur_deux_points(b, a)
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coord_BC = vecteur_deux_points(b, c)
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dot_product = coord_BA[0]*coord_BC[0] + coord_BA[1]*coord_BC[1] + coord_BA[2]*coord_BC[2]
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return dot_product
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def norme_vecteur (a,b):
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vecteur = vecteur_deux_points(a,b)
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norme = math.sqrt(vecteur[0]**2 + vecteur[1]**2 + vecteur[2]**2)
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return norme
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def vector_norm(v):
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norm = math.sqrt(v[0]**2 + v[1]**2 + v[2]**2)
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return norm
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def dot_product(v1,v2):
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dot_product = v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2]
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return(dot_product)
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def position_vector(c):
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vector = vecteur_deux_points([0,0,0],c)
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return vector
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def vectors_substr(v1, v2):
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return ([v2[0]-v1[0],
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v2[1]-v1[1],
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v2[2]-v1[2]])
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def vector_angles(v1,v2):
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dot_prod = dot_product(v1,v2)
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norm_v1 = vector_norm(v1)
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norm_v2 = vector_norm(v2)
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term = dot_prod/(abs(norm_v1)*abs(norm_v2))
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rad_angle = math.acos(term)
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deg_angle = rad_angle*(180/math.pi)
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return deg_angle
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def calculer_angles (a,b,c):
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dot_product_ABC = produit_scalaire(a,b,c)
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norme_BA = norme_vecteur (b,a)
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norme_BC = norme_vecteur (b,c)
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terme = dot_product_ABC/(abs(norme_BA)*abs(norme_BC))
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angle_radian = math.acos(terme)
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angle_degre = angle_radian*(180/math.pi)
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return angle_degre
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